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Another gameplay mechanic in the player's arsenal is the God Hand itself. Some moves send the opponents flying into the stratosphere while others are simple punches or kicks to specific bodyparts. God Reel techniques require between one and three Roulette Orbs to execute.
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These moves are limited to a number of "Roulette Orbs" that the player can increase by collecting "Skull Cards" found throughout each stage. More powerful abilities in God Hand can be utilized in the player's " Roulette Wheel" (or "God Reel"), a roulette wheel that contains moves that the player chooses. There are over one hundred moves in the game for the player to choose from basic jabs and punches to drunken-style and capoeira martial arts. allows the player to chain multiple attacks at once. The player can manually assign any attack, or " Technique" (punch, kick, etc.) they wish to the, , and buttons. Four dodge moves are mapped to the directions on the right analog stick. Using this button allows the player, as Gene, to jump up ladders, pick up items, and use special attacks that can only be used when the enemy is in a dazed or in a tired state. The player must manually turn around using a button, and all actions outside of basic attacks are performed via a context sensitive input.
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God Hand is a 3D action game in which the player moves in all directions, attacking with the face buttons and using special moves. The game mixes western and Japanese-themed comedy, containing over-the-top characters and storyline events. Gene and his companion Olivia are eventually caught up in an attempt by a group of demons known as the Four Devas to resurrect Angra for purposes of world domination. God Hand puts players in the role of Gene, a martial artist who is bestowed with one of the legendary " God Hands", a pair of divine arms that were once used to save the world from a demon called Angra. God Hand sold only modestly upon its release in Japan. The game received an overall lightly positive response from critics. God Hand was directed by celebrated Resident Evil designer Shinji Mikami, whose desire was to create an action game aimed at "hardcore gamers" intermixed with a large amount of comic relief. God Hand was released in 2006 in Japan and North America and in 2007 in PAL territories. God Hand (ゴッドハンド), also written GODHAND, is a video game developed by Clover Studio and published by Capcom for the PlayStation 2 (PS2) video game console.